Monday, August 20, 2007
"A script in this movie is causing Adobe Flash Player 9 to run slowly"

This message is supposed to come up as a result of a timeout that lets the user escape from a possible infinite loop encountered in the programming of the currently playing Flash movie/application. The default timeout for this is 15 seconds, meaning it would take 15 seconds of an unresponsive Flash movie (caught in an infinite loop) before this message would be seen. Clicking yes would force the looping script to stop while now would let you continue the loop hoping that it will eventually stop looping on its own. In my current, local build, when testing my new feature, this error pops up without any loop and with the Flash Player completely responsive up until the very moment the dialog appears. Hmm, that's not supposed to happen.
I would like to think this error does not happen for the current build of the Mii Editor. However, if it has (or does) for you, I would like to know. Just fill out a bug report or post a comment below with as much information you can about what you were doing, how long you were doing it and what happened when you dismissed the dialog (if anything). Hopefully I can figure out what causes this and workaround it so this dialog won't accidentally appear when it shouldn't.
Labels: beta, delay, error, gui, upcoming
Wednesday, August 08, 2007
Minor Idiot-proof update
Anyway, that led me to pull up my pants and take action. What I've done is implemented a catch screen which should now prevent the Flashing should an older version of the Flash player be detected along with a link to the page where the newest version can be downloaded. Ideally, this is something I should have done earlier, but as with the rest of us, I didn't want to bother ;)

Labels: contact, error, fix, gui, links, update, website, wii
Sunday, August 05, 2007
Everybody is Optional
Along with this, I've changed the "Transparent" option to instead say "Background" so when checked, the background color is used, and unchecked it is not (PNG export only). Both of these options are under the "Display" settings.
Labels: body, color, export, gui, update
Friday, August 03, 2007
Mii Editor Updated
- Lip colors (finally!)
- Updated an eye icon
- Lowered freckles
- Character is now in full view on the first "General information" tab
- Versioning is available on the main File screen
- Updated the Image Export
- You can now export as PNG(!)
- Background color can now be set and can be transparent for a PNG export
- The Mii can be zoomed in the view using the Zoom slider
- The Mii can be moved in the view by clicking and dragging in the view
- The downloadable AIR version of the Mii Editor has been updated to this version
- It now supports drag and drop for Mii binary and XML files
- File uploads for XML should now work for the AIR version as well
Labels: air, beta, binary, color, desktop, export, fix, gui, lips, update, xml
Friday, June 29, 2007
Mii Editor Updated: Now with a Body
- Inclusion of Mii Body
- Image export size and background are retained when returning to the File screen
- Update of Export Preview when a new Mii is loaded
- Fixed error causing screen (tab) to change in the editor when a new Mii is loaded
- Added a simple scrollbar to the XML text output
- Most buttons now have visual feedback for when they are pressed (darken)
- Some hairstyles have been adjusted to be cleaner
- Some colors have been adjusted (i.e. the white favorite color is now less white)
Labels: beta, body, color, export, fix, gui, hair, update, xml
Tuesday, June 26, 2007
Body Progress
Progress is being made for the Mii Body. Scaling and proportioning for the body itself seems on target. Next it needs to be correctly proportioned with the head and some additional adjustments needs to be made to be able to scale the body and head back as the Mii height and weight are changed.The shirt color will also change with the Miis favorite color and the pants will change red if the Mii mingles. When complete, these changes will be made live on MiiEditor.com along with some minor hair fixes.
Labels: beta, body, gui, hair, upcoming
Thursday, June 21, 2007
Mii Editor on the Desktop
Labels: air, beta, desktop, export, gui, upcoming
Monday, June 11, 2007
Mii Editor Update

Posted an update to the Mii Editor. Changes include:
- Default Mii character now default boy (will try to provide a link loading default girl as well)
- Extra value for Wii ID
- Adjustable Image export size and background color (max of 999 px square)
- Some fixes to character rendering and Mii file format reading primarily with the nose (I think - may still need tweaking)
- Color and feature items are now highlighted for those currently selected for the Mii
- When navigating to a tab, the current feature page is where the currently selected feature exists (instead of defaulting to page 1)
- Fixed an issue where a random character could result in a facial feature value which was out of range; visually this has no effect but sometimes it messed up the facial features selection page
I also haven't looked into the image output issue for Linux. I'll see what I can do about that (and providing a Mii body) next.
Labels: beta, export, facialfeatures, fix, gui, nose, update
Monday, February 12, 2007
Staus Update
After that I will get back to the hair, adding highlights and redrawing/repositioning where needed. I may also go in and take some creative liberties to make sure they fit ok on all head shapes.
After that will be mustaches and lip coloring followed by tweaking to finalize the preview.
After that, I will probably add final touches to the interface and push it as a 1.0 release.
I think following that I will probably create a Flash 7 version of the preview (not the editor) allowing it to be seen on the Wii. Hopefully, this downgrade won't be too hard.
Labels: beta, color, gui, hair, lips, mustache, upcoming
Thursday, February 08, 2007
Just Mii
I added a new page which will show just a Mii character without any of the Mii Editor interface. This uses the same URL format as the URL provided by the editor (hexadecimal URL explained earlier) but does so through an alternate page, view.php. Example:http://www.miieditor.com/view.php?mii=45e20052...
This can be used to provide a larger preview of your Mii (as this page scales with the browser). Additionally, I would like to eventually be able to provide a SWF that anyone can download and use with their own pages to show off their Mii. This, however, I won't provide until character rendering is more complete.
Labels: gui, hex, links, update, website
Wednesday, February 07, 2007
Hair Icons; Mii Editor Beta
Labels: alpha, beta, gui, hair, update
Monday, February 05, 2007
No Seattle, Mii URL Now in the UI

So my trip to Seattle was canceled. This means I might get more done this week than I thought.
Speaking of which, I managed to add a text field at the bottom of the editor that shows the current character's Mii URL. Using this URL will load that character directly into the editor when it's used.
Labels: alpha, delay, gui, hex, links, update, website
Many (but not all) Icons Added
Many of the missing icons have now been added to the interface. I think the only set remaining are the hair icons. These might take a while given their dissimilarity to the actual hair graphics used in displaying the character. Once I get those added, I'll probably slide it over into beta and begin working on refining character rendering. The mouths could use some cleaning up and there is still a lot to be done with the hair, not to mention general positioning and sizing.
Saturday, February 03, 2007
Classic UI with Save and Image Export Features

The Classic UI Preview now supports save and image export features. XML handling is managed through a different screen, though the load option works for both Mii binary files as well as XML. Images can now also be exported in 4 different sizes.
About the only thing remaining is creating icons for the various types of characteristics. I'll try to get some of those in sometime soon, and I think once that's done, this will be in a 1.0 (beta) release. Additional features I have planned will be considered as an upgrade or a 2.0 release. Enhancements to character rendering will also be constantly improved between now and then.
The Classic UI Preview is now considered the current Alpha.
Friday, February 02, 2007
Updated Classic UI
Update: I added favorite colors, and not through a popup. Instead, they're just smaller versions of the color blocks condensed to fit in that area. This was easier and works for now.
Labels: alpha, color, gui, update
Partly Functional Classic UI

I hooked in the "Classic UI" to the current character rendering and you can now use it to change most of the values: Classic UI Preview. Basically the only thing you can't change are the colors. Also, there is no load or save features in this UI yet and no icons for characteristic types. You can scroll through the pages of types available, but you can't tell what you're looking at until you select something and the preview is updated.
I did allow XML editing through the File button. This will let you bring in XML from the Alpha version, edit the character through this UI, and take it back over to the alpha to save.
More information in regards to the additional options (Mii ID and Mii MAC) can be found on the FAQ of MiiEditor.com.
Labels: alpha, gui, update, xml
Tuesday, January 30, 2007
"Classic" GUI Preview
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