Friday, December 21, 2007
Oh My...
It is quite possible that the Mii Editor source files have been lost in a system transition. This would not only be down right upsetting (mostly for me), but could mean that all future features that have been planned have been lost and a possible halt in Mii Editor development.
I'm currently trying to get a hold of system backups to see if, by chance, some source content was backed up, but so far it's not looking likely. My secret plans for a Christmas release have been thwarted.
This debacle aside, I would like to wish everyone happy holidays and a safe and happy new year!
I'm currently trying to get a hold of system backups to see if, by chance, some source content was backed up, but so far it's not looking likely. My secret plans for a Christmas release have been thwarted.
This debacle aside, I would like to wish everyone happy holidays and a safe and happy new year!
Tuesday, December 11, 2007
Mii Editor Standalone (AIR) Expires today
For those of you with the standalone version of the Mii Editor, you may have noticed that as of today, you will need to update the AIR runtime, the runtime on which the standalone Mii Editor was built. This runtime is currently in beta and the update is to a new beta update. I was actually hoping to wait until the next update to actually update the editor, but it seems as though I won't be able to make it until then since the version on which the Mii Editor was built will be no more after today.
What does this mean? Basically it means you will be without the standalone version until I can update it. When will that be? I'm not sure. But with each new beta things change and APIs are updated so it takes a lot more work than just a recompile. I need to rewrite a lot of the functions to conform with the new version of the runtime. If I have time to do that before the next release, I will try to get a build out that will work with the current beta 6 version of the runtime (which should remain valid for many months after release). Otherwise, it might have to wait until beta 3.
Unfortunately, I have been really busy lately, so I don't know if I'll be able to provide an update anytime soon. In fact there is a new release of the editor just hanging out in the background waiting for a few tweaks and little fixes that I haven't been able to complete for months now. The fact that christmas is on the way isn't helping either.
Just keep your fingers crossed and wish really hard :)
What does this mean? Basically it means you will be without the standalone version until I can update it. When will that be? I'm not sure. But with each new beta things change and APIs are updated so it takes a lot more work than just a recompile. I need to rewrite a lot of the functions to conform with the new version of the runtime. If I have time to do that before the next release, I will try to get a build out that will work with the current beta 6 version of the runtime (which should remain valid for many months after release). Otherwise, it might have to wait until beta 3.
Unfortunately, I have been really busy lately, so I don't know if I'll be able to provide an update anytime soon. In fact there is a new release of the editor just hanging out in the background waiting for a few tweaks and little fixes that I haven't been able to complete for months now. The fact that christmas is on the way isn't helping either.
Just keep your fingers crossed and wish really hard :)
Labels: air, delay, desktop, upcoming, update
Monday, August 20, 2007
"A script in this movie is causing Adobe Flash Player 9 to run slowly"
This is the current error that is blocking my latest and greatest next feature (yet to be disclosed IF it ever sees the light of day). Turns out, someone told me that this error occured for them with the current (or an older) release of the Mii Editor as well. The sad part is, I don't think it's my fault. Instead I think this is an error on the part of the Flash Player.

This message is supposed to come up as a result of a timeout that lets the user escape from a possible infinite loop encountered in the programming of the currently playing Flash movie/application. The default timeout for this is 15 seconds, meaning it would take 15 seconds of an unresponsive Flash movie (caught in an infinite loop) before this message would be seen. Clicking yes would force the looping script to stop while now would let you continue the loop hoping that it will eventually stop looping on its own. In my current, local build, when testing my new feature, this error pops up without any loop and with the Flash Player completely responsive up until the very moment the dialog appears. Hmm, that's not supposed to happen.
I would like to think this error does not happen for the current build of the Mii Editor. However, if it has (or does) for you, I would like to know. Just fill out a bug report or post a comment below with as much information you can about what you were doing, how long you were doing it and what happened when you dismissed the dialog (if anything). Hopefully I can figure out what causes this and workaround it so this dialog won't accidentally appear when it shouldn't.

This message is supposed to come up as a result of a timeout that lets the user escape from a possible infinite loop encountered in the programming of the currently playing Flash movie/application. The default timeout for this is 15 seconds, meaning it would take 15 seconds of an unresponsive Flash movie (caught in an infinite loop) before this message would be seen. Clicking yes would force the looping script to stop while now would let you continue the loop hoping that it will eventually stop looping on its own. In my current, local build, when testing my new feature, this error pops up without any loop and with the Flash Player completely responsive up until the very moment the dialog appears. Hmm, that's not supposed to happen.
I would like to think this error does not happen for the current build of the Mii Editor. However, if it has (or does) for you, I would like to know. Just fill out a bug report or post a comment below with as much information you can about what you were doing, how long you were doing it and what happened when you dismissed the dialog (if anything). Hopefully I can figure out what causes this and workaround it so this dialog won't accidentally appear when it shouldn't.
Labels: beta, delay, error, gui, upcoming
Wednesday, May 02, 2007
Check In
It's the start of May and not much as changed since mid March. I have been checking more mail, however, and even replying to some of you writing bug reports or contacting me directly (yippie!). There have been a few good suggestions, many of which I have planned but just haven't had time to implement. However, I hope to get some work done soon. When that happens, I'll be sure to post about it here. So stay tuned!
Labels: beta, delay, upcoming, update
Thursday, March 15, 2007
Development Hiatus
As some of you know, I work for Adobe. Furthermore, some of you know that Adobe Creative Suite 3 will be announced on March 27 meaning it will be released sometime shortly after that. What does this mean? This means I will have my hands full for the next couple of months with Adobe and probably won't have time to work on the Mii Editor much (as I haven't been for the past couple of weeks).
No fear, the project is not dead. Though there are a lot of bugs to still work out, they'll just have to wait. Keep sending me bug reports and URLs/Files that can help me make the Mii Editor solid.
Thank you for your patience and understanding.
No fear, the project is not dead. Though there are a lot of bugs to still work out, they'll just have to wait. Keep sending me bug reports and URLs/Files that can help me make the Mii Editor solid.
Thank you for your patience and understanding.
Labels: beta, delay, upcoming, update
Tuesday, February 27, 2007
Still Here
Hey everyone. I'm still here. I'm just busy at work and there have been a lot of distractions. I don't know when I can get back to the editor but it might be a couple of weeks.
Tuesday, February 20, 2007
Slow Going
Slow going this week. I've been busy at work (my *real* job) and haven't had much time to work on the editor. I'll try to get to some more work done on the hair and maybe, just maybe, figure out what you need to do to get a unique Mii... with gold pants... !!!
Monday, February 05, 2007
No Seattle, Mii URL Now in the UI

So my trip to Seattle was canceled. This means I might get more done this week than I thought.
Speaking of which, I managed to add a text field at the bottom of the editor that shows the current character's Mii URL. Using this URL will load that character directly into the editor when it's used.
Labels: alpha, delay, gui, hex, links, update, website
Off to Seattle
This week I'll be going to Seattle on business. As a result I may not be able to provide many updates until around the weekend or next week sometime. I do recognize that there are many kinks still to work out and I will be sure to get to them when I can.
Labels: delay
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