Mii Editor Blog

Status and information on the development of the Mii Editor on MiiEditor.com

Monday, June 02, 2008

Mii Editor Now My Avatar Editor

Mii Editor is dead. It's unfortunate, but true. Less unfortunate, however, is that it's work will continue on under the name My Avatar Editor. The My Avatar Editor site is currently not online, however you can keep track of its progress via the new:


This blog has reached its end.

Thank you.

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Monday, February 11, 2008

My Mii Manager

I've been getting a lot of emails about this so let me set this straight.

I did not create My Mii Manager. That is Datel's creation and they happen to use the Mii Editor engine in their software. Sadly, as a result, I cannot directly help you with issues regarding that software. Nor was I responsible for designing the misleading cover art that implied that you could change other characteristics of the Miis (hats, jackets, etc.).

Unfortunately, I also do not have a direct line of communication open between the developers so I cannot correctly point you in the correct direction for support.

So if you need help regarding this, I am sorry, but I am not able to help you with it.

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Friday, December 21, 2007

Oh My...

It is quite possible that the Mii Editor source files have been lost in a system transition. This would not only be down right upsetting (mostly for me), but could mean that all future features that have been planned have been lost and a possible halt in Mii Editor development.

I'm currently trying to get a hold of system backups to see if, by chance, some source content was backed up, but so far it's not looking likely. My secret plans for a Christmas release have been thwarted.

This debacle aside, I would like to wish everyone happy holidays and a safe and happy new year!

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Tuesday, December 11, 2007

Mii Editor Standalone (AIR) Expires today

For those of you with the standalone version of the Mii Editor, you may have noticed that as of today, you will need to update the AIR runtime, the runtime on which the standalone Mii Editor was built. This runtime is currently in beta and the update is to a new beta update. I was actually hoping to wait until the next update to actually update the editor, but it seems as though I won't be able to make it until then since the version on which the Mii Editor was built will be no more after today.

What does this mean? Basically it means you will be without the standalone version until I can update it. When will that be? I'm not sure. But with each new beta things change and APIs are updated so it takes a lot more work than just a recompile. I need to rewrite a lot of the functions to conform with the new version of the runtime. If I have time to do that before the next release, I will try to get a build out that will work with the current beta 6 version of the runtime (which should remain valid for many months after release). Otherwise, it might have to wait until beta 3.

Unfortunately, I have been really busy lately, so I don't know if I'll be able to provide an update anytime soon. In fact there is a new release of the editor just hanging out in the background waiting for a few tweaks and little fixes that I haven't been able to complete for months now. The fact that christmas is on the way isn't helping either.

Just keep your fingers crossed and wish really hard :)

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Wednesday, August 22, 2007

The New Feature is Safe

In the last post, I mentioned a potential issue which could threaten the practicality of the new, soon-to-be-unleashed feature. I think I've narrowed down the cause and will be able to work around the issue. Actually, it appears only to happen during development and wouldn't be an issue during playback on the web. However, I have still implemented a solution which should prevent the error (an issue with the Flash Player) from becoming an problem - at least in regards to this newest feature. If it happens anywhere else, that could be a different problem.

I have no idea when the new feature will be released, but it's nearing completion so you might not have to wait too long...

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Monday, August 20, 2007

"A script in this movie is causing Adobe Flash Player 9 to run slowly"

This is the current error that is blocking my latest and greatest next feature (yet to be disclosed IF it ever sees the light of day). Turns out, someone told me that this error occured for them with the current (or an older) release of the Mii Editor as well. The sad part is, I don't think it's my fault. Instead I think this is an error on the part of the Flash Player.


This message is supposed to come up as a result of a timeout that lets the user escape from a possible infinite loop encountered in the programming of the currently playing Flash movie/application. The default timeout for this is 15 seconds, meaning it would take 15 seconds of an unresponsive Flash movie (caught in an infinite loop) before this message would be seen. Clicking yes would force the looping script to stop while now would let you continue the loop hoping that it will eventually stop looping on its own. In my current, local build, when testing my new feature, this error pops up without any loop and with the Flash Player completely responsive up until the very moment the dialog appears. Hmm, that's not supposed to happen.

I would like to think this error does not happen for the current build of the Mii Editor. However, if it has (or does) for you, I would like to know. Just fill out a bug report or post a comment below with as much information you can about what you were doing, how long you were doing it and what happened when you dismissed the dialog (if anything). Hopefully I can figure out what causes this and workaround it so this dialog won't accidentally appear when it shouldn't.

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Wednesday, August 15, 2007

Another Mii Editor Update

This latest update focuses some on character rendering. There are also some enhancements to the downloadable version including drag-drop support and file association of .mii files with the editor so opening a .mii file will open the editor showing that character.

Additionally, and this was something that was lost since very, very early versions of the editor, Mii Editor will now remember your last Mii and reload it when you go back to the editor later.

Probably one of the more noticable visual improvements is pants color. Admittedly, I mistakenly made the mingle option show a favorite pants color (red) when mingle does not affect the pants color at all (I was just excited just to have pants ;). New pants colors are based off of David Hawley's Mii pants observations. To be honest, I am not entirely sure how accurate these are (I tried to get gold pants on the Wii from this but could not) so it may take some tweeking to nail down... and who knows, maybe the Mii Editor isn't interpretting the Mii id's correctly on its end.

Also special thanks to miicharacters.com (and as always miiplaza.net) for providing me with some mii files with screenshots to do some comparisons with.

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